Watch yourself. Not only do you have to worry about combatants, but the arena itself kills with ball lightning, spring traps, and a lava pit
I think this megalithic monument sends a message: Only the strong will stand
This is missing some light fixtures, but I thought it was worth showing anyway. The light fixtures creation task got put on the back burner, and then I was asked to move on to other maps. Such is the way of things at an indie studio sometimes.
The official's platform, and the chamber beyond, where the "important" folks arrive through a portal
A black hole sucks in two nebulae in the Caledon sky
Animated force field created using material editor techniques
The material graph for the force field
Bull decoration based on an ox head sculpture located in rue des Hospitalières-Saint-Gervais, in Paris, France
Bull head wireframe
Fist barricade
Fist barricade wireframe
Jungle-like potted plant, because even deathmatch arenas need a softer touch here and there
Potted plant wireframe
Potted plant texture set breakdown
Initial prototyping
Initial prototyping
Initial prototyping
I was a one-man band when making this arena for Drop Games. Literally everything was my responsibility, from concept and design to lighting, post-processing, and optimization.